Latest blender Activity
This is my first try at a blog so go easy ;-) forgive the lengthy first post!
I started teaching myself Unity back during the first COVID-19 lockdown in the UK in March 2020. Loaded with a few Udemy courses I started on my Game Dev journey - properly. before hand, back in Aug 2018 I moved to a…
Bold plans require dedication that often falls into the league of the fantastical: Few would dare to tackle those, even less succeed in it… While the end is still yet to be seen, the idea of a walking creature of a beast, that only existed on paper for so long, has slowly taken its shape; over the …
Hello everyone
My name is Tomislav and iam searching for a job, project or basically anything where one can earn and get experience. I work in Blender and Substance painter for little more then 2 years and while i dont have some working experience i always learn new things and dont mind giving a cha…
https://youtu.be/U_DogX9_uEY
We are looking for volunteer animators with coding experience in Blender Game Engine to join our team for this Open World game project that is gradually coming together!
I mean it is kind of odd that they'd force that, but to anyone that shares the same views when it comes to modding and tampering, I don't think it will be a problem @fleabay. I hadn't mentioned it here in this post but I do intend to make modding and customization tools for the game(s) open to it's…
I am commenting to add some photos of the game.
Thanks for the post. I can't believe I missed the Axis transformation matrix that gets saved out, thanks for pointing that out. It certainly looks like it's doing some manipulation in there.
So if I export a model with bones and animation, would I only apply that transformation matrix to the vertice…
Take a tutorial. It is the best to get acquainted with this stuff.
Complete the tutorial in a week, and you will know more.
If you think you can get access to 3DS or Maya for free then learn those. (not talking about trial license)
If your friends or co-eds are using 3DS/Maya also learn that, so that …
I'm looking for riggers for a japanese style crime drama game, mostly facial rigging would be needed but be it hair or clothing will also be needed for extra jointed models and how they move. The rigger can use any tool they wish for the models, be it Blender, Maya, C4D, 3DS Max or anything they'd …
Not sure what you want. Do you want game content? To practice 3D modeling and need some outlines to work from? Or do you want models of auto body sheet metal?
If you just need car models for a game, those are available from lots of 3D modeling sites, and the Unity and Unreal asset stores.
@cardibeebee Hello, I am acutally working on this : https://www.develteam.com/Game/Fort-Apocalypse-Reloaded
the engine is custom, and i need some help to finish a demo to propose to an investor or to start a kickstarter campaing , this is yet to be decided.
I need a 3d programmer well versed into op…
Hi there,
I am a newbie, so please excuse if I dont know the right words for things…
For my Project I rendered an image in OpenEXR Half (Float) (16bit Float) Format (described here).
The black and white image is part of an animation sequence and is one of two parts of a composition step which i want t…
The problem about Unity is that it is a mass productivity tool and, like the gold rush, everybody who has just learned a bit of C# is hopping onto the train to game development in Unity. It is very unlikely that you will get freelancing hires for doing work in Unity especially if you are such unexp…
Thank you! I took a look at Magica 2's trailer and I loved it xD. Definitely looks like it has a few interesting elements. I like the ability to cross magic beams with multiple players.
Sadly, I've had to put this game on hiatus as I'm too overwhelmed with life stuff and UE4 bugging out …
Hi everyone, I'm the leader, writer and composer for Project Jayden.
We've been progressing towards making a demo of a sci-fi, story-driven fps-rpg, and we're looking to recruit
It is unpaid, but we don't have the requirements of jobs.
If you're a programmer who knows Gitlab, a 3D Character Artist who…
I can work with the objects dividing in sub part. But that time-consuming. I have already made the similar project in the past in which I have to divide the architecture in parts in order to work properly at that time this whole procedure was time-consuming that why I asked here that there might be…
I'm trying to make walls with the less possible geometry, but I stuck at the texturing. I'm using a quad as a wall and when I texture it, this is how it looks like:
The texture is stretched. I know why this is happening and the only way I know to solve it is by adding extra geometry (subdividing the…
I've been working on a multiplayer game with unity engine and photon networking api. If you are interested in working together on making a multiplayer game of any sort add me on discord Ignoush#5600.
I'm willing to work on anything, i just hate 3D modeling and animation.
This update was one of the most fun I've had in a long time! So buckle up, as I guide you through how the “your actions change the world” trope was extended to the player character, and how it changed the entirety of this update, from start to finish!
You can also skip to the very end, for the TL;DR…
I have no experience in Unity nor other dev software, I use Maya for 3D Modelling and Animation. I know to rigging too
So-o after finishing the base of the player controller (from last time), I thought to give myself a little break, and do something less demanding and more fun: in the form of creating some custom cursor animations. Well, suffice to say that I was in for a treat! Can't show you much (af…
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
https://www.collabora.com/news-and-blog/news-and-events/service-process-and-…
Bforartists 2.0 has been announced.
The milestone release includes a number of changes over the 1.0 release, including bug fixes and improvements:
- File Browser – Filter icon missing
- Properties Editor – View Layer – Left alight check boxes in Eevee mode
- Missing srna warning in the armature menu
- Mat…
It is said . . . that a time will come when the heavens will no longer bear the weight of our souls–as we have forsaken them. What was built beforehand will mean nothing, as all that there was to know will be forever-lost. The lineage of those who came before us will be broken, …
PROLOGUE
Whenever I close my eyes . . . I can still hear my father's voice, as if he were standing right next to me . . . If only I could reach out once more, and tell them that I am grateful for all the things they have taught me . . . As I will forever carry their words, as long as I live.
"A man w…